Exhibition: The Sense of Data – Seoul 2018

더 센스 오브 데이터 –  김영희 2018, 플랫폼엘 컨템포러리아트센터

What can data reveal about us and societies? 

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The artist in the project of ‘Out-Layers – Seoul 2018′ at Platform-L.  photo by Samuel An 2018

During the preparation of this art exhibition, I lost my beloved father in Seoul. At the moment, I almost gave up having this exhibition but, miraculously, the timing of installation and equipment rentals have worked out well with the kind helps of many – especially Sam An and Kazan Kang from datacook.  Kazan’s technical support for data algorithm has been critical for my artwork.  Also many thanks to my QUT supervisors: Dr. Jen Seevinck, Dr. Alice Payne and Dr. Jaz Choi.  In the end, I was able to hold this solo art exhibition at the Platform-L Contemporary Art Center from 7th of Nov to 17th of Nov 2018 as a part of Platform-L Live Arts Program 2018. Perhaps dad was looking after me after all…

Art Exhibition by Younghui Kim: The Sense of Data – Seoul 2018

Here is the quickly printed postcard with the artwork, ‘Out-Layers – Seoul 2018‘ – screen version. I had to rush out to the printer during the exhibition as I had a very limited time to prepare. Fortunately, the art exhibition has gotten strong feedbacks in the sense of sharing my artistic view of data from the Seoul audience.

포스트카드

The Sense of Data series is the third data art series following the series of [Weight of Data 2016-8] and [mood.cloud-Data as Art 2014]. 

This series is composed of 3 artworks; two of them are in a set of a wearable and a screen projection piece of live data associated with Seoul.

김영희의 데이터아트 개인전, 더 센스 오브 데이터는 2014년 무드클라우드: 예술로써의 데이터, 2016년 웨이트 오브 데이터를 이은 세번째 데이터아트 시리즈이다.  본 시리즈는 서울과 관련된 데이터로 창작된 3세트의 작품을 전시하고 있다.

Out-Layers – Seoul 2018
In the first set, ‘Out-Layers – Seoul 2018‘, the artist visualizes the live data of selfie-related texts in the public post of Selfie using the hashtag #셀카 in Instagram – ‘셀카’ means ‘Selfie’ in Korean. The algorithm set in the datacook site looks for the different themes of the captions categorized based on thematic analysis; then visualizes into five colors of stripes: daily – green, travel – blue, emotions – yellow, appearance – pink, and promotion – orange.  These bold graphic pattern projected in a large scale on the wall are built and updated with the live data along in parallel with the colourful lights embedded in the wearable version.   Both patterns are inspired by Korean traditional color pattern called, ‘Sakdong’ and Hanbok image collars called, ‘Dong Jeong‘.

첫번째 작품, ‘아웃레이어스-서울 2018’ (버전 1) 는 셀피관련된 한글 캡션데이터를 데이터쿡 사이트에서 라이브로 프로세스되는 알고리즘에 의해 글의 내용을 다섯가지로 분류하고 다섯가지의 색으로 표현한 작품이다.  실시간 데이터는 일상-초록, 여행-파랑, 감정-노랑, 외모-핑크, 광고-주황 으로 긴 띠를 이루어 차곡차곡 대형스크린에 쌓여져 간다.  새로운 세트의 다섯색의 띠가 데이터에 의해 업데이트될 때마다 웨어러블의 스카프 부분의 LED색도 함께 맞추어 패턴이 변한다.  웨어러블의 스카프부분은 한복의 동정에서 영감을 얻어 제작되었으며, 색의 띠도 ‘색동’ 띠에서 영감을 얻었다.  본 작품은 새로운 데이터와 알고리즘으로 더 발전시킬 계획이다.

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‘Out-Layers Seoul 2018‘ by Younghui Kim.  Platform-L Contemporary Art Center

Please go to the project link here for more info and photos about this work >>>

 

BreatheOut – Seoul 2018

The set of artworks, ‘BreatheOut – Seoul 2018′ visualizes the live data of the air quality of Seoul – specifically the micro dust pollution levels in the district of the gallery is sited.

BreatheOut – Seoul 2018′은 첫번째 버전으로 웨어러블과 대형 스크린이 세트로 형성되어 있다.  이 작품은 전시장이 위치한 서울시 강남구의 실시간 공기데이터를 가공하여 라이브데이터 드리븐 아트 작품이다.

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BreatheOut – Seoul 2018 by Kim Y.  Air Quality Data Visualization at Platform-L (clear air in Gangnamgu, Seoul after the rain).

The air we breathe out unconsciously gets mixed up with the surrounding air, and we share this circling air by breathing in and out. ‘BreatheOut – Seoul 2018‘ visualizes the interaction of our breathing out, blending with the live visualization of the current air dust quality.

The artist visualized the air particles into small circles in different sizes, opacity, and colors then refers them as, ‘air bubbles’.  These movements of air bubbles are intentionally designed to be airy and in depth, at the same time, computationally randomized.  This creates a meditative environment where one can stare at it for a while. The live data was filtered through an algorithm in the artwork and visualized into tiny moving air bubbles in different color stages based on the AQI (Air Quality Index) Calculator provided by airnow.gov.  Each layer of the air bubbles is displayed in one of three colors depending on the real-time data provided by the Seoul City Open Data API:  green being healthy, orange being sensitive and light pink being unhealthy for some people.

The wearable also displays the color status of micro dust in LEDs embedded in the live data visualization, therefore data-driven.

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BreatheOut – Seoul 2018 by Kim Y., micro dust – sensitive and dust -healthy with the wearable piece.
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The Screen Grab of BreatheOut – Seoul 2018 – with the unhealthy micro-dust air quality with the breathing out through the wearable.

Please go to the project link here for more info and photos>>>>>

 

Seeking for Outliers – Seoul 2018

As a part of her PhD research, “Artistic Exploration of Data Through Creative Practice“, Younghui begins to explore the meaning of outliers in data through her art practice and aims to expand the use of real-time data as art material for conceptual art practice through this series. It has been a long process of exploring data through an artistic approach for her already. Therefore, this artwork is the process, not a completion of work.  In Seeking for Outliers, the artist first gathered her words that she posted on the walls of Facebook for ten years of her stay in Seoul – from Feb 2007 to Jan 2017. Apparently, the dataset was large which easily crashed the data analytic tools she played with.

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A view of the exhibition, The Sense of Data at Platform-L Contempoary Art Center 2018

To trace her memories of thoughts, opinions, and actions for the ten years living in Seoul, she first gathered English words as she often posts on the wall in two languages. Then she displayed the words by the counts of the word usage into her artwork to seek for the words that reveal her thoughts based on her memory and experience.

Throught ‘Seeking for Outliers‘, Younghui tries to understand the outliers of her past with her own memories and experience and based on its revelation, she expects to continue to further practice with this concept of outliers in the close future.  The video below is a clip where the artist reads word by word out loud during the exhibition.

 

 

An article in Science Times

옷, 모자가 미디어 예술로

With the title, ‘Clothing, hats transform into media art…,’ an article regarding Younghui’s Solo Exhibition ‘RUNNING’ has been published at

http://www.sciencetimes.co.kr/?news=옷-모자가-미디어-예술로

 

It was a pleasant surprise for me to meet the reporter, Younhee Kim from the Science Times who discovered my exhibition via internet.  We had a great conversation (interview) and the result is in the article.  The article is in Korean.

김영희 작가의 ‘러닝(RUNNING)’이라는 웨어러블 미디어아트(wearable media art) 전시회가 갤러리 자작나무 사간점에서 이달 29일까지 열린다.

웨어러블 미디어아트는 말 그대로 옷이나 모자 등에 새로운 플랫폼을 개발해 콘텐츠를 넣는 예술이다. 쉽게 설명하자면 사람의 신체리듬, 습도, 온도, 제스처. 기물에 부딪힘 등을 컴퓨터 작은 마이크로 컨트롤러, 센서, 테크놀로지 자재를 이용해 시각화하거나 옷으로서 표현해내는 예술이라고 할 수 있다.

그런데 웨어러블 미디어아트는 대부분 퍼포먼스를 위해 만들어진 작품이다. 고개를 갸웃거리나 움직일 때 모자가 그 움직임에 따라 물처럼 움직이며 빛을 내며 시각화된다. 즉, 모자를 써야만 웨어러블 미디어아트는 작동이 되는 셈이다. 그래서 관객들은 보기에 아름답고 신기할 뿐 작품 뒤에서 어떤 기술들이 작동되는지 알 수 없다.

‘웨어러블’ 미디어아트의 해체와 재구성된 전시회

이번 전시회 ‘러닝’은 바로 관객들에게 이런 부분에 대한 이해를 돕고 있다. 작품을 해체해서 하나의 작품으로 만들어 노출시켜 액자에 넣어서 보여주고 있기 때문이다. 과거 웨어러블 미디어아트를 다시 분리해내서 미적으로 다시 재구성해 전시되고 있다고 할 수 있다. 게다가 전시 작품과 관련 있는 웨어러블 미디어아트 영상을 보여주고 있어 좀 더 작품이 친숙하게 다가온다.

이번 전시회의 주제 ‘러닝’ 또한 컴퓨터 소프트웨어 프로그램을, 프로젝트를 미디어아트 작품을, 퍼포먼스 등을 ‘러닝’해야 하는 웨어러블 미디어아트의 특성을 압축해 보여주고 있다. 그리고 아주 동 떨어진 분야처럼 느껴지는 기술과 예술이 얼마나 잘 어우러지는지를 드러내고 있어 기술과 예술의 융합에 대해 생각해볼 수 있는 시간이 될 수 있을 것이다.

more …>>>

 

Exhibition, Da Vinci Creative Technology – Media City Seoul 2012

Media City Seoul 2012, Da Vinci Creative Technology Art exhibition,

Younghui’s new wearable art project, ‘Gravity of Light’  3D printed textile wearable hat is finally completed three months after her team got a Da Vinci Creative Grant funded by Seoul Foundation of Art and Culture & Art Space Guemcheon.   This exhibition was held with Media City Seoul 2012 (Seoul Media Art Biennale) from Sept 10th – October 9th, 2012

“Gravity of Light”   – Interactive Wearable using 3D printed smart textile

What if light on the surface of the wearable textile behaves like it has
gravity… It started with this simple idea of light having gravity like water.

“Gravity of Light” is a wearable technology art made of 3D printed smart textile that displays the wearer’s natural movement of head such as tilting.  With embedded custom designed electronic circuitry in a hat, light pixels move on the surface of the hat flowing toward titled direction.

Gravity of Light by Younghui Kim / Yejin Cho 2012

This project was funded by Seoul Foundation for Arts and Culture, Seoul Art Space GEUMCHEON as apart of 2012 Da Vinci Idea  Competition Grant. Also supported by Hongik University WCU Digital Media Public Art Lab (R32-20067)

Copyright 2012, Younghui Kim/ Yejin Cho, All Rights Reserved

Exhibition “Lay Artist”

만인예술가전   [Lay Artist ]  Sept 4th – Oct 6th, 2012 (art center Nabi Gallery)

Exhibition, “Lay Artist” was a group media art exhibition curated by Art Center Nabi.   Younghui’s original piece from 2008 exhibition in Dallas, “Social Fabrics” was invited to show in this exhibition.  (artwork titled “Stir It On! 부딪쳐라!”)

“Stri It On!” at the Art Center Nabi

She showcased one original (still in a good condition after five years) piece along with new edition created with a different technique and parts.  Along with one-month long exhibition, she taught a special two day workshop on Wearable Technology for public applicants.  It was held at Art Center Nabi gallery – Aug 22, 23rd.

Her interview titled as “Wearable Computing as Art” is included in their in depth catalog.

Cataglog
Younghui teaching Wearable Technology Workshop at the Art Center Nabi

Body Graffiti v. 2.0

Younghui is working on Body Graffiti version 2.0 currently along other her other series on Wearable Technology Art.  Compared to previous version, this version has double resolution (64 pixel) to draw better graphic and will have better fashion design.  The new CPB is a lot thinner and flexible and modular so it won’t make any wearable bulky and a flat rechargeable Lithium battery with a voltage regulator will be used.    The finished design will be on the blog soon but, here is the cpb version 2.0.

For the finished Body Graffiti version 2.0, Swing Boots, click here to read >>>

Body graffiti version 2.0