Younghui has presented her art paper, “Body Graffiti: Expressive Wearable Art Through Bodily Performance” at 17th ISEA 2011 in Istanbul. ISEA is International Symposium on Electronic Art and it was held in Istanbul, Turkey this year along with Istanbul Biennial. Her paper was in the session, “Wearable Technologies” and she has met her international colleagues in wearable technologies at the panel session, “Wearable + Open Culture.” Istanbul has been amazing, a busy city in mixture of old and new. I was inspired to create more wearable art works and documenting wearable workshop tutorials for the open culture. More soon….
Younghui is working on Body Graffiti version 2.0 currently along other her other series on Wearable Technology Art. Compared to previous version, this version has double resolution (64 pixel) to draw better graphic and will have better fashion design. The new CPB is a lot thinner and flexible and modular so it won’t make any wearable bulky and a flat rechargeable Lithium battery with a voltage regulator will be used. The finished design will be on the blog soon but, here is the cpb version 2.0.
As one of the organizing committee ofHCI Korea 2010, I’ve been curating HCI Kids exhibition and producing HCI Party events. My good friend from Japan, Tetsu Kondo is planning to have a talk and a performance, “Dendraw” – which is a beautiful visual and musical performance.
For the second part of the event, as a researcher of the Hongik University WCU Digital Media Public Art Research Center, I’ve decided to combine HCI and WCU research together. One of our visiting professors, Dan Mikesell will have a short talk and our on going research project, ‘Body Graffiti‘ with a world champion B-boy group, ‘Last4One‘ It was three years ago when I coincidently met a producer of a B-boy musical within a month I moved in Seoul. When I explain to him that I make wearable art and explained it as a form of media art, he was interested in interactive performance. So I’ve suggested the exact project as of the today’s ‘Body Graffiti’ to him but, I think it was too early for Korean contemporary art scene to *get* wearable technology stuff at that time or perhaps, I needed to talk directly to the director of the B-boy team.
As parallel to developing wearable technology research with Dan, I’ve contacted that Producer guy and this time, explained my project with a sketch. He got very interested and promised to introduce me to that B-boy team and he did. ‘Last for One’ crew are truly amazing and their manager and director guys are both very genuine and loves to experiment with technology. Street art fits truly into public art. We both felt that this is just the beginning of the collaboration. We had our first testing session with two Bboy dancers few days ago at our lab and it was pretty interesting.
Thanks to great help from our RA students(Kyungmi, Jungsu + Hyuns Hong(who is one of my former students) we’ve managed to make multiple prototypes working and Hyuns finished the CPB drawing v.1. based on trials of prototypes. Software testing is done and we can easily process graphics we like to draw. The major problem to solve now is the batteries b/c 9V battery is too bulky and smaller ones are very often too weak to turn on blinking 32 LEDs at once. But, I think we found some possible solutions today.
It’s been many long days as I woke up and went straight to the research lab then came back home at midnight to sleep & repeat that. We only got 10 days to produce all the final wearable devices of ‘Body Graffiti’ so, it looks like my life would be in that fashion for a while. Non-stop activities of sewing, soldering and programming.
The most important thing is the fact that I’ve been dreaming of making this wearable + Bboy dance performance since 3 years ago and now, it’s becoming a reality and printed event that will take a place at HCI 2010, Korean ski resort, Phoenix Park.